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Edit File: hashtable.h
/* SPDX-License-Identifier: GPL-2.0-only */ #ifndef HASHTABLE_H #define HASHTABLE_H #include "array_size.h" #include "list.h" #define HASH_SIZE(name) (ARRAY_SIZE(name)) #define HASHTABLE_DECLARE(name, size) struct hlist_head name[size] #define HASHTABLE_DEFINE(name, size) \ HASHTABLE_DECLARE(name, size) = \ { [0 ... ((size) - 1)] = HLIST_HEAD_INIT } #define hash_head(table, key) (&(table)[(key) % HASH_SIZE(table)]) /** * hash_add - add an object to a hashtable * @table: hashtable to add to * @node: the &struct hlist_node of the object to be added * @key: the key of the object to be added */ #define hash_add(table, node, key) \ hlist_add_head(node, hash_head(table, key)) /** * hash_for_each - iterate over a hashtable * @table: hashtable to iterate * @obj: the type * to use as a loop cursor for each entry * @member: the name of the hlist_node within the struct */ #define hash_for_each(table, obj, member) \ for (int _bkt = 0; _bkt < HASH_SIZE(table); _bkt++) \ hlist_for_each_entry(obj, &table[_bkt], member) /** * hash_for_each_possible - iterate over all possible objects hashing to the * same bucket * @table: hashtable to iterate * @obj: the type * to use as a loop cursor for each entry * @member: the name of the hlist_node within the struct * @key: the key of the objects to iterate over */ #define hash_for_each_possible(table, obj, member, key) \ hlist_for_each_entry(obj, hash_head(table, key), member) #endif /* HASHTABLE_H */
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